[ If Childe didn't have, like, anime twink powers, this would've been a done deal for him. His strength lies in agility, not overwhelming brute force. Sadly, he's competent at fighting; although he's never dealt with arenas of battle that feature holes in the ground, none of it trips him up.
What screws him over, ultimately, is his hubris, lingering way too close to van Zieks when he gets the leg up on him. Taking a tumble in, his fingers latch onto on the edge of the pit. It's an upheaval, and while he'd be able to drag himself out, he can't do so with dead weight (read: a Victorian sword aficionado?) clutching at his other arm.
Down they both go in the hole, then. Perhaps it's been five minutes? Perhaps not. So long, cruel world. ]
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What screws him over, ultimately, is his hubris, lingering way too close to van Zieks when he gets the leg up on him. Taking a tumble in, his fingers latch onto on the edge of the pit. It's an upheaval, and while he'd be able to drag himself out, he can't do so with dead weight (read: a Victorian sword aficionado?) clutching at his other arm.
Down they both go in the hole, then. Perhaps it's been five minutes? Perhaps not. So long, cruel world. ]